14#ifndef __VIDEORENDER_H
15#define __VIDEORENDER_H
22#include <xf86drmMode.h>
25#include <libavutil/frame.h>
26#include <libavutil/hwcontext_drm.h>
35#include <vdr/thread.h>
64#define AV_SYNC_THRESHOLD_AUDIO_BEHIND_VIDEO_MS 35
65#define AV_SYNC_THRESHOLD_AUDIO_AHEAD_VIDEO_MS 5
245 virtual void Action(
void);
DRM Buffer: Get a Hardware Buffer to Reuse.
cDrmBuffer * GetBuffer(cDrmBufferPool *, AVDRMFrameDescriptor *) override
DRM Buffer: Get a Software Buffer to Reuse.
cDrmBuffer * GetBuffer(cDrmBufferPool *, AVDRMFrameDescriptor *) override
DRM Buffer: Get a Buffer to Use Once.
cDrmBuffer * GetBuffer(cDrmBufferPool *, AVDRMFrameDescriptor *) override
DRM Buffer Getting-Strategy.
virtual cDrmBuffer * GetBuffer(cDrmBufferPool *, AVDRMFrameDescriptor *)=0
virtual ~cBufferStrategy()=default
Prepare DRM Buffer for Hardware Decoding.
AVFrame * PrepareDrmBuffer(cDrmBuffer *, int, AVFrame *) override
Prepare DRM Buffer for Software Decoding.
AVFrame * PrepareDrmBuffer(cDrmBuffer *, int, AVFrame *) override
Strategy to Prepare DRM Buffer for Decoding.
virtual AVFrame * PrepareDrmBuffer(cDrmBuffer *, int, AVFrame *)=0
virtual ~cDecodingStrategy()=default
EGLDisplay EglDisplay(void)
EGLSurface EglSurface(void)
EGLContext EglContext(void)
size_t Size(void)
Get the current size of the queue.
Output Device Implementation.
void PushPipFrame(AVFrame *)
Push a PiP frame into the render ringbuffer.
void SetFrameFlags(AVFrame *, int)
Set frame flags.
int m_numWrongProgressive
counter for progressive frames sent in an interlaced stream (only used for logging)
int DrmHandleEvent(void)
Wrapper for drmHandleEvent()
bool IsOutputBufferFull(void)
Check, if the main render output buffer is full.
int m_framesDuped
number of frames duplicated
void SetHdrBlob(struct hdr_output_metadata)
Create an hdr blob and set it for the connector.
bool m_osdShown
set, if osd is shown currently
cCondVar m_grabCond
condition gets signalled, if renederer finished to clone the grabbed buffers
EGLSurface EglSurface(void)
cDrmBuffer * m_pCurrentlyDisplayed
pointer to currently displayed DRM buffer
int m_pipScalePercent
scale factor for pip
int GetFramesFilled(void)
struct gbm_bo * m_pOldBo
pointer to old gbm buffer object (for later free)
EGLDisplay EglDisplay(void)
std::atomic< bool > m_resumeAudioScheduled
set, if audio resume is scheduled after a pause
struct gbm_bo * m_bo
pointer to current gbm buffer object
void SetEnableHdr(bool enable)
void Reset()
Reset the renderer.
bool CanHandleHdr(void)
Return true, if the device can handle HDR.
std::atomic< bool > m_forwardTrickspeed
true, if trickspeed plays forward
void ResetBufferReuseStrategy()
std::atomic< bool > m_displayOneFrameThenPause
set, if only one frame shall be displayed and then pause playback
std::vector< Event > m_eventQueue
event queue for incoming events
void CreateGrabBuffers(bool)
Copy current video, osd and pip buffers to dedicated grabbing buffers.
int SetVideoBuffer(cDrmBuffer *)
Modesetting for video.
cDrmBufferPool m_pipDrmBufferPool
PIP pool of drm buffers.
cGrabBuffer m_grabVideo
keeps the current grabbed video
void ProcessEvents(void)
Process queued events and forward to event receiver.
int m_framesDropped
number of frames dropped
void OsdClear(void)
Clear the OSD (draw an empty/ transparent OSD)
std::atomic< int > m_framePresentationCounter
number of times the current frame has to be shown (for slow-motion)
std::atomic< bool > m_enableHdr
hdr is enabled
cGrabBuffer * GetGrabbedPipBuffer(void)
double m_refreshRateHz
screen refresh rate in Hz
void ScheduleVideoPlaybackPauseAt(int64_t ptsMs)
std::atomic< bool > m_pipActive
true, if pip should be displayed
int SetOsdBuffer(drmModeAtomicReqPtr)
Modesetting for osd.
void ScheduleResyncAtPtsMs(int64_t ptsMs)
void ClearDecoderToDisplayQueue(void)
Clear (empty) the decoder to display queue.
void Init(void)
Initialize the renderer.
void ResetDecodingStrategy()
std::atomic< bool > m_videoPlaybackPaused
set, if playback is frozen (used for pause)
void PushFrame(AVFrame *, bool, std::atomic< cBufferStrategy * > &, std::atomic< cDecodingStrategy * > &, cQueue< cDrmBuffer > *, cDrmBufferPool *)
Push the frame into the render ringbuffer.
void Exit(void)
Exit and cleanup the renderer.
void SetColorSpace(drmColorRange)
Set kms color space, color encoding and color range.
std::atomic< int64_t > m_scheduleResyncAtPtsMs
if set, a resync (enter state BUFFERING) will be forced at the given pts
bool IsForwardTrickspeed(void)
cQueue< cDrmBuffer > m_drmBufferQueue
queue for DRM buffers to be displayed (VIDEO_SURFACES_MAX is defined in thread.h)
cGrabBuffer m_grabPip
keeps the current grabbed pip video
cGrabBuffer * GetGrabbedVideoBuffer(void)
~cVideoRender(void)
Destroy the video renderer.
cRect m_videoRect
rect of the currently displayed video
bool m_startgrab
internal flag to trigger grabbing
void ResetPipBufferReuseStrategy()
void GetStats(int *, int *, int *)
Get some rendering statistics.
std::atomic< cDecodingStrategy * > m_pipDecodingStrategy
strategy for decoding setup
cGrabBuffer * GetGrabbedOsdBuffer(void)
std::atomic< cBufferStrategy * > m_bufferReuseStrategy
strategy to select drm buffers
void DisplayBlackFrame(void)
Display a black video frame.
bool IsStillpicture(void)
cSoftHdAudio * m_pAudio
pointer to cSoftHdAudio
AVRational m_timebase
timebase used for pts, set by first RenderFrame()
void PushMainFrame(AVFrame *)
Push a main frame into the render ringbuffer.
std::mutex m_mutex
mutex for thread control
std::atomic< int64_t > m_pts
current video PTS
void SetVideoOutputPosition(const cRect &)
Set size and position of the video on the screen.
int GetFrameFlags(AVFrame *)
Get frame flags.
int m_pipTopPercent
top margin for pip
cDrmBuffer * m_pBufOsd
pointer to osd drm buffer object
cHdrMetadata m_pHdrMetadata
hdr metadata object
std::mutex m_timebaseMutex
mutex used around m_timebase
int64_t GetOutputPtsMs(void)
Get the output PTS in milliseconds.
EGLContext EglContext(void)
cSoftHdDevice * m_pDevice
pointer to cSoftHdDevice
void SetPipActive(bool on)
std::atomic< cBufferStrategy * > m_pipBufferReuseStrategy
strategy to select drm buffers
bool OglOsdDisabled(void)
std::atomic< bool > m_stillpicture
true, if stillpicture is active
cSoftHdConfig * m_pConfig
pointer to cSoftHdConfig
void ClearPipDecoderToDisplayQueue(void)
Clear (empty) the decoder to display queue.
int CommitBuffer(cDrmBuffer *, cDrmBuffer *)
Commit the frame to the hardware.
int TriggerGrab(void)
Trigger a screen grab.
void SetVideoClock(int64_t pts)
IEventReceiver * m_pEventReceiver
pointer to event receiver
cQueue< cDrmBuffer > m_pipDrmBufferQueue
queue for PIP DRM buffers to be displayed (VIDEO_SURFACES_MAX is defined in thread....
cQueue< cDrmBuffer > * GetPipOutputBuffer(void)
int SetPipBuffer(cDrmBuffer *)
Modesetting for pip.
void ClearGrabBuffers(void)
Clear the grab drm buffers.
virtual void Action(void)
Thread loop, which tries to display frames and processes events.
void LogDroppedDuped(int64_t, int64_t, int)
Log A/V sync debug message.
void SetStillpicture(bool active)
bool DisplayFrame()
Display the frame (video and/or osd)
bool m_disableOglOsd
set, if ogl osd is disabled
void Stop(void)
Stop the thread.
bool m_colorRangeStored
true, if the original color range was stored
void SchedulePlaybackStartAtPtsMs(int64_t ptsMs)
bool m_hasDoneHdrModeset
true, if we ever created an hdr blob and did a modesetting
cDrmBuffer * m_pCurrentlyPipDisplayed
pointer to currently displayed DRM buffer
int64_t GetVideoClock(void)
void OsdDrawARGB(int, int, int, int, int, const uint8_t *, int, int)
Draw an OSD ARGB image.
void SetScheduleAudioResume(bool resume)
cDrmDevice * m_pDrmDevice
pointer cDrmDevice object
cGrabBuffer m_grabOsd
keeps the current grabbed osd
std::atomic< double > m_trickspeedFactor
current trick speed
void SetScreenSize(int, int, double)
Wrapper to set the screen size in the device.
int64_t PtsToMs(int64_t)
Convert a PTS to milliseconds.
std::atomic< int64_t > m_videoPlaybackPauseScheduledAt
if set, video will be paused at the given pts
std::atomic< cDecodingStrategy * > m_decodingStrategy
strategy for decoding setup
void SetDisplayOneFrameThenPause(bool pause)
std::atomic< bool > m_trickspeed
true, if trickspeed is active
bool m_lastFrameWasDropped
true, if the last frame was dropped
void SetPipSize(bool)
Set the size and position of the pip window.
bool PageFlip(cDrmBuffer *, cDrmBuffer *)
Do the pageflip.
int m_pipLeftPercent
left margin for pip
void SetPlaybackPaused(bool pause)
cDrmBufferPool m_drmBufferPool
pool of drm buffers
drmColorRange m_originalColorRange
initial color range
std::atomic< int64_t > m_schedulePlaybackStartAtPtsMs
if set, frames with PTS older than this will be dropped
void RestoreColorSpace()
Restore color space, color encoding and color range to BT709 and the original color range.
void ResetFrameCounter(void)
Send start condition to video thread.
int m_startCounter
counter for displayed frames, indicates a video start
bool m_videoIsScaled
true, if the currently displayed video is scaled
struct gbm_bo * m_pNextBo
pointer to next gbm buffer object (for later free)
int GetFramePresentationCount(int64_t)
Get the number of times the current frame shall be presented in trickspeed mode.
void SetTrickSpeed(double, bool, bool)
Set the trickspeed parameters.
void ResetPipDecodingStrategy()
cQueue< cDrmBuffer > * GetMainOutputBuffer(void)
cDrmBuffer m_bufBlack
black drm buffer object
HDR (High Dynamic Range) Header File.
State Machine and Event Header File.
Grabbing Interface Header File.
#define VIDEO_SURFACES_MAX
maximum video surfaces kept by the filter and render queues